Author(s):
Dhasmana Shivani, Nautiyal Monika, Thapliyal Anurag
Email(s):
shivani.da23@gmail.com
DOI:
10.52711/2454-2652.2022.00009
Address:
Dhasmana Shivani1, Nautiyal Monika2, Thapliyal Anurag2
1Assistant Professor, DIMS, Dehradun, Utarakhand, India.
2 B.Sc 4th Yr. Students, DIMS, Dehradun, Utarakhand, India.
*Corresponding Author
Published In:
Volume - 10,
Issue - 1,
Year - 2022
ABSTRACT:
Introduction: Present Era is largely composed of the world of technology, in a relatively short span of time we have been immersed in a world of high defnition television, Facebook, you tube, internet radio, “green” cars, outrageous thrill rides, 3- D technology, etc.but no area has become as prominent as that of theonline gaming. Methodology: A descriptive design was used for the study. The subjects were 90 adolescents of 17- 25 yeas of age group selected by the non probability convinient sampling technique. Structured questioonaire and the likert scale was administered to assess the knowledge and attitude of the adolescent. Result: The study shows that out of 90 samples most of the adolescents 59(65.6%) belongs to age group 22-25 years of age. 63(70%) are males sample in the study, 56(62.2%) are graduate, 58(64.4%) reveals that they are having previous knowledge regarding health hazzard of PUBG, 48(53.3%) get the information regarding PUBG from social group. A structured questionnaire and likert scale was administered to the samples an dthe results shows that majority of the participants 71(78.9%) had average knowledge, 16(17.8%) had poor knowledge, 3(3.3%) had good knowledge regarding health hazzard of PUBG. 84(93.3%) adolescent showa positive attitude while 6(6.7%) of samples show negative attitude. The chi square with Yates correction depicts that only source of information is significantly associated with the knowledge regarding health hazzard of PUBG. Conclusion: The study concluded that the PUBG game had a impact on health that affects the physical and psychological status of the adolescents who are indulging themselves in the gamig. Findings of the study suggest that there should be health awareness programmes in the school and collegses, regarding the effect of online gaming on the health of the adolescent, so that it can be prevented.
Cite this article:
Dhasmana Shivani, Nautiyal Monika, Thapliyal Anurag. A Study to Assess the Knowledge and Attitude regarding Health Hazzards of PUBG Game among Adolescent studying in selected college of Uttarakhand. International Journal of Advances in Nursing Management. 2022; 10(1):35-8. doi: 10.52711/2454-2652.2022.00009
Cite(Electronic):
Dhasmana Shivani, Nautiyal Monika, Thapliyal Anurag. A Study to Assess the Knowledge and Attitude regarding Health Hazzards of PUBG Game among Adolescent studying in selected college of Uttarakhand. International Journal of Advances in Nursing Management. 2022; 10(1):35-8. doi: 10.52711/2454-2652.2022.00009 Available on: https://ijanm.com/AbstractView.aspx?PID=2022-10-1-9
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